participatory project

You Betrayed the Party Just When You Should Have Helped It

The exhi­bi­ti­on of the pro­ject, which has been ins­tal­led so far in the Historical Museum in Pula, in the MMSU in Rijeka and the Vargas Museum in Manila, focu­ses on women’s suf­fe­ring in the poli­ti­cal camp on Goli otok and Sv, Grgur.

“Closed Reality — Embryo” in the Museum of Modern and Contemporary Art in Rijeka

An inte­rac­ti­ve game on the Internet in which players cre­ate embryos

Performing the Exhibition: ART-ACT-BOX

Interactive con­tem­po­rary dan­ce per­for­man­ces and exhibitions

Creative Strategies: toolkit for a joint action

The set of publi­ca­ti­ons con­sis­ts of: Glossary, Map of Changes, pro­ject broc­hu­re and Dir-dem poster.

Conquering and Constructing the Common

Catalogue of the solo exhi­bi­ti­on enti­tled “Conquering and Constructing the Common”, MUAC, Mexico City, 2013.


Participative pro­ject, a col­la­bo­ra­ti­on with women, focu­sed pri­ma­rily on ran­dom wal­kers on the stre­ets of the citi­es invol­ved — Split, Naples, Belgrade, Ljubljana


The pro­ject, cre­ated at Vrapče Psychiatric Hospital, deals with the issue of dis­cri­mi­na­ti­on and pre­ju­di­ce towar­ds people with men­tal ill­ne­sses and disor­ders. It 

Creative Strategies

Through 3 dif­fe­rent modu­les, the pro­ject inves­ti­ga­tes the ways and impac­ts of per­so­nal and gro­up stra­te­gi­es and inven­ti­ons that con­tri­bu­te to a bet­ter daily life of the indi­vi­du­al and the community

Vrapče Pillows

The exhi­bi­ti­on in the Forum gal­lery in Zagreb in 2015 pro­ble­ma­ti­zed the stig­ma­ti­za­ti­on of people suf­fe­ring from men­tal ill­ne­sses and disorders


A poli­ti­cal artis­tic inter­ven­ti­on that focu­ses on the situ­ati­on of ille­ga­li­sed per­sons in Switzerland

Distributive Justice

The pro­ject deals with the issue of fair dis­tri­bu­ti­on of goods in soci­ety and ques­ti­ons the meaning of a per­so­nal sha­re in it

Closed Reality — Embryo

The pro­ject is an inte­rac­ti­ve game played on the Internet whe­re two users, cho­osing among dif­fe­rent gene­ti­cal­ly deter­mi­ned tra­its, cre­ate vir­tu­al embryos – the­ir own vir­tu­al progeny.